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Akumajō
Dracula XX
悪魔城ドラキュラXX
21 July 1995 |
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Konami must have been surprised by the
runaway success that was the PC Engine Akumajō
Dracula X (1993).
So surprised that they immediately set about porting the game over onto the Super Famicom, probably working under the assumption that they'd
really miss out if they didn't release a similar product
on a more widely-spread platform.
But then we have a problem. Without CD-ROM technology
the entire package suffers: the drama and cinematic
presentation are seriously reduced, and as a result
the simplicity of the game becomes viciously apparent.
It's not a bad game, far from it - but there is a distinct lack of variety, an awkwardly downgraded soundtrack
and this niggling feeling that everything was hastily recycled. Same enemy sprites, same main character, same overall
concept - and worst of all the smooth
playability is gone.
The backgrounds and stage layouts are completely new, but they suffer from being quite bland and repetitive, not to mention lacking in raw action. Konami should know better: fancy flaming backdrops are nice to look at, but they cannot save a game from
tedium.
Taken as is, Dracula XX is a perfectly decent arcade / action
game for the Super Famicom. It's when you compare it to the rest of the series that it falls flat on its face. What works well on one machine doesn't necessarily
work on the other, and the Super Famicom has struggled time
and time again with speedy action games. Konami should
have made more of an effort to adapt
to the host platform. Play this immediately after the
PC Engine version and it simply feels horrible.
Akumajō
Dracula XX's only saving grace its stylish packaging
and in-game art by Akihiro Yamada, and a seriously tough
last boss.
Not bad, but not great either.
Rating:   |
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Akumajō
Dracula XX
悪魔城ドラキュラXX
SUPER FAMICOM |
DETAILS
| Format |
Super
Famicom |
| Released |
21
July 1995 |
| Publisher |
Konami |
| Product
ID |
SHVC-ADZJ-JPN |
| Size
(cm) |
19
x 10.5 x 3 |
| Weight
(kg) |
0.16 |
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The
SFC Akumajō Dracula XX
is a wasted opportunity in
the context of the series
as a whole, but it's still
worth a try - if only for
the ridiculously difficult
Dracula fight.
Standard
SFC packaging, 16MBit cartridge,
colour booklet. |
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Akumajō
Dracula XX Holy Bible Kanzen Kōryaku
Guide
悪魔城ドラキュラXX
ホーリーバイブル 完全攻略ガイド
HAOH GAME SPECIAL 31 |
DETAILS
| Format |
Guide
Book |
| Released |
8
Aug 1995 |
| Publisher |
Kodansha |
| Product
ID |
ISBN4-06-329231-2 |
| Size
(cm) |
21
x 14.8 x 0.7 (A5) |
| Weight
(kg) |
0.18 |
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Clear and well-presented 'Complete
Capture Guide' from Kodansha.
Features character introductions,
item and weapon sections,
a complete walkthrough of
every stage and a brief 'History
of Belmont's Family'.
82
pages, full colour, Japanese. |
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'Akumajō
Dracula', 'Castlevania' and 'Konami' are registered trademarks
of Konami Corporation
'Super Famicom' and 'Nintendo' are registered trademarks of Nintendo
Co., Ltd.
Akumajō Dracula XX TM & © 1995 Konami All Rights Reserved
Page content, design & layout © 2012 Arcade Gear |
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